/**  
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 * 使用普通的js方案实现slider  
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 */  
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export default {  
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    watch: {  
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        value(n) {  
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            // 只有在非滑动状态时,才可以通过value更新滑块值,这里监听,是为了让用户触发  
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            if (this.status === 'end') {  
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                this.updateSliderPlacement(n, true)  
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            }  
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        }  
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    },  
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    mounted() {  
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        this.init()  
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    },  
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    methods: {  
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        init() {  
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            this.getSliderRect()  
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        },  
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        // 获取slider尺寸  
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        getSliderRect() {  
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            // 获取滑块条的尺寸信息  
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            setTimeout(() => {  
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                this.$uGetRect('.u-slider').then((rect) => {  
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                    this.sliderRect = rect  
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                    this.updateSliderPlacement(this.value, true)  
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                })  
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            }, 10)  
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        },  
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        // 是否可以操作  
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        canNotDo() {  
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            return this.disabled  
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        },  
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        // 获取当前手势点的X轴位移值  
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        getTouchX(e) {  
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            return e.touches[0].clientX  
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        },  
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        formatStep(value) {  
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            // 移动点占总长度的百分比  
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            return Math.round(Math.max(this.min, Math.min(value, this.max)) / this.step) * this.step  
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        },  
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        // 发出事件  
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        emitEvent(event, value) {  
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            this.$emit(event, value || this.value)  
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        },  
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        // 标记当前手势的状态  
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        setTouchStatus(status) {  
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            this.status = status  
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        },  
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        onTouchStart(e) {  
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            if (this.canNotDo()) {  
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                return  
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            }  
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            // 标示当前的状态为开始触摸滑动  
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            this.emitEvent('start')  
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            this.setTouchStatus('start')  
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        },  
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        onTouchMove(e) {  
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            if (this.canNotDo()) {  
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                return  
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            }  
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            // 滑块的左边不一定跟屏幕左边接壤,所以需要减去最外层父元素的左边值  
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            const x = this.getTouchX(e)  
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            const { left, width } = this.sliderRect  
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            const distanceX = x - left  
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            // 获得移动距离对整个滑块的百分比值,此为带有多位小数的值,不能用此更新视图  
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            // 否则造成通信阻塞,需要每改变一个step值时修改一次视图  
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            const percent = (distanceX / width) * 100  
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            this.setTouchStatus('moving')  
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            this.updateSliderPlacement(percent, true, 'moving')  
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        },  
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        onTouchEnd() {  
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            if (this.canNotDo()) {  
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                return  
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            }  
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            this.emitEvent('end')  
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            this.setTouchStatus('end')  
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        },  
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        // 设置滑点的位置  
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        updateSliderPlacement(value, drag, event) {  
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            // 去掉小数部分,同时也是对step步进的处理  
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            const { width } = this.sliderRect  
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            const percent = this.formatStep(value)  
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            // 设置移动的值  
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            const barStyle = {  
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                width: `${percent / 100 * width}px`  
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            }  
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            // 移动期间无需过渡动画  
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            if (drag === true) {  
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                barStyle.transition = 'none'  
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            } else {  
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                // 非移动期间,删掉对过渡为空的声明,让css中的声明起效  
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                delete barStyle.transition  
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            }  
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            // 修改value值  
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            this.$emit('input', percent)  
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            // 事件的名称  
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            if (event) {  
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                this.emitEvent(event, percent)  
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            }  
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            this.barStyle = barStyle  
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        },  
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        onClick(e) {  
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            if (this.canNotDo()) {  
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                return  
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            }  
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            // 直接点击滑块的情况,计算方式与onTouchMove方法相同  
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            const { left, width } = this.sliderRect  
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            const value = ((e.detail.x - left) / width) * 100  
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            this.updateSliderPlacement(value, false, 'click')  
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        }  
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    }  
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} 
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