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 | | /** |  |  * 水滴形状 |  |  */ |  |   |  | import Path, { PathProps } from '../Path'; |  |   |  | export class DropletShape { |  |     cx = 0 |  |     cy = 0 |  |     width = 0 |  |     height = 0 |  | } |  |   |  | export interface DropletProps extends PathProps { |  |     shape?: Partial<DropletShape> |  | } |  | class Droplet extends Path<DropletProps> { |  |   |  |     shape: DropletShape |  |   |  |     constructor(opts?: DropletProps) { |  |         super(opts); |  |     } |  |   |  |     getDefaultShape() { |  |         return new DropletShape(); |  |     } |  |   |  |     buildPath(ctx: CanvasRenderingContext2D, shape: DropletShape) { |  |         const x = shape.cx; |  |         const y = shape.cy; |  |         const a = shape.width; |  |         const b = shape.height; |  |   |  |         ctx.moveTo(x, y + a); |  |         ctx.bezierCurveTo( |  |             x + a, |  |             y + a, |  |             x + a * 3 / 2, |  |             y - a / 3, |  |             x, |  |             y - b |  |         ); |  |         ctx.bezierCurveTo( |  |             x - a * 3 / 2, |  |             y - a / 3, |  |             x - a, |  |             y + a, |  |             x, |  |             y + a |  |         ); |  |         ctx.closePath(); |  |     } |  | } |  |   |  | Droplet.prototype.type = 'droplet'; |  |   |  | export default Droplet; | 
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