import Path, { PathProps } from 'zrender/lib/graphic/Path.js'; 
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declare class PointerShape { 
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    angle: number; 
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    width: number; 
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    r: number; 
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    x: number; 
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    y: number; 
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} 
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interface PointerPathProps extends PathProps { 
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    shape?: Partial<PointerShape>; 
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} 
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export default class PointerPath extends Path<PointerPathProps> { 
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    readonly type = "pointer"; 
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    shape: PointerShape; 
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    constructor(opts?: PointerPathProps); 
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    getDefaultShape(): PointerShape; 
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    buildPath(ctx: CanvasRenderingContext2D, shape: PointerShape): void; 
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} 
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export {}; 
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